Complex implementations extracted from core skill for deeper reference. Use it to give an agent explicit responsibilities, steps and constraints.
Saga Orchestration — Advanced Patterns
Snapshot 2026-08-04 16:17:00 UTC · version 1
Research document
Saga Orchestration — Advanced Patterns
Complex implementations extracted from core skill for deeper reference. Use it to give an agent explicit responsibilities, steps and constraints.
Editorial note: curated source snapshot published by Collider.club under the MIT License. Source attribution is preserved in the front matter.
Source snapshot
Saga Orchestration — Advanced Patterns
Complex implementations extracted from core skill for deeper reference.
Full Saga Orchestrator Base Class
The abstract base handles all state transitions, compensation ordering, and event publishing. Subclass this for every saga type in your system.
from abc import ABC, abstractmethod
from dataclasses import dataclass, field
from enum import Enum
from typing import List, Dict, Any, Optional
from datetime import datetime, timedelta
import uuid
class SagaState(Enum):
STARTED = "started"
PENDING = "pending"
COMPENSATING = "compensating"
COMPLETED = "completed"
FAILED = "failed"
@dataclass
class SagaStep:
name: str
action: str
compensation: str
status: str = "pending"
result: Optional[Dict] = None
error: Optional[str] = None
executed_at: Optional[datetime] = None
compensated_at: Optional[datetime] = None
timeout_at: Optional[datetime] = None
@dataclass
class Saga:
saga_id: str
saga_type: str
state: SagaState
data: Dict[str, Any]
steps: List[SagaStep]
current_step: int = 0
created_at: datetime = field(default_factory=datetime.utcnow)
updated_at: datetime = field(default_factory=datetime.utcnow)
class SagaOrchestrator(ABC):
"""Base class for all saga orchestrators.
Responsibilities:
- Execute steps in sequence via async command messages
- Trigger compensation in reverse order on any failure
- Persist saga state after every transition
- Publish domain events on completion and failure
"""
def __init__(self, saga_store, event_publisher):
self.saga_store = saga_store
self.event_publisher = event_publisher
@abstractmethod
def define_steps(self, data: Dict) -> List[SagaStep]:
"""Define the ordered saga steps for this workflow."""
pass
@property
@abstractmethod
def saga_type(self) -> str:
"""Unique identifier for this saga type (e.g., 'OrderFulfillment')."""
pass
async def start(self, data: Dict) -> Saga:
"""Start a new saga instance."""
saga = Saga(
saga_id=str(uuid.uuid4()),
saga_type=self.saga_type,
state=SagaState.STARTED,
data=data,
steps=self.define_steps(data)
)
await self.saga_store.save(saga)
await self._execute_next_step(saga)
return saga
async def handle_step_completed(self, saga_id: str, step_name: str, result: Dict):
"""Handle a successful step reply from a participant service."""
saga = await self.saga_store.get(saga_id)
for step in saga.steps:
if step.name == step_name:
step.status = "completed"
step.result = result
step.executed_at = datetime.utcnow()
break
saga.current_step += 1
saga.updated_at = datetime.utcnow()
if saga.current_step >= len(saga.steps):
saga.state = SagaState.COMPLETED
await self.saga_store.save(saga)
await self._on_saga_completed(saga)
else:
saga.state = SagaState.PENDING
await self.saga_store.save(saga)
await self._execute_next_step(saga)
async def handle_step_failed(self, saga_id: str, step_name: str, error: str):
"""Handle a step failure and begin compensation."""
saga = await self.saga_store.get(saga_id)
for step in saga.steps:
if step.name == step_name:
step.status = "failed"
step.error = error
break
saga.state = SagaState.COMPENSATING
saga.updated_at = datetime.utcnow()
await self.saga_store.save(saga)
await self._compensate(saga)
async def _execute_next_step(self, saga: Saga):
"""Publish the command for the current step."""
if saga.current_step >= len(saga.steps):
return
step = saga.steps[saga.current_step]
step.status = "executing"
await self.saga_store.save(saga)
await self.event_publisher.publish(
step.action,
{
"saga_id": saga.saga_id,
"step_name": step.name,
**saga.data
}
)
async def _compensate(self, saga: Saga):
"""Execute compensation steps in reverse order."""
for i in range(saga.current_step - 1, -1, -1):
step = saga.steps[i]
if step.status == "completed":
step.status = "compensating"
await self.saga_store.save(saga)
await self.event_publisher.publish(
step.compensation,
{
"saga_id": saga.saga_id,
"step_name": step.name,
"original_result": step.result,
**saga.data
}
)
async def handle_compensation_completed(self, saga_id: str, step_name: str):
"""Mark a compensation step done and check if all are finished."""
saga = await self.saga_store.get(saga_id)
for step in saga.steps:
if step.name == step_name:
step.status = "compensated"
step.compensated_at = datetime.utcnow()
break
all_compensated = all(
s.status in ("compensated", "pending", "failed")
for s in saga.steps
)
if all_compensated:
saga.state = SagaState.FAILED
await self._on_saga_failed(saga)
await self.saga_store.save(saga)
async def _on_saga_completed(self, saga: Saga):
await self.event_publisher.publish(
f"{self.saga_type}Completed",
{"saga_id": saga.saga_id, **saga.data}
)
async def _on_saga_failed(self, saga: Saga):
await self.event_publisher.publish(
f"{self.saga_type}Failed",
{"saga_id": saga.saga_id, "error": "Saga failed after compensation", **saga.data}
)
Saga Orchestrator with Per-Step Timeouts
Each step gets an independent deadline. The scheduler fires a timeout job; if the step is still executing at that point, compensation begins automatically. Use this when participant SLAs vary widely (e.g., payment = 30 s, shipping label = 15 min).
class TimeoutSagaOrchestrator(SagaOrchestrator):
"""Extends the base orchestrator with configurable per-step timeouts."""
# Override per saga subclass as needed
STEP_TIMEOUTS: Dict[str, timedelta] = {
"reserve_inventory": timedelta(minutes=2),
"process_payment": timedelta(minutes=1),
"create_shipment": timedelta(minutes=15),
"send_confirmation": timedelta(minutes=2),
}
def __init__(self, saga_store, event_publisher, scheduler):
super().__init__(saga_store, event_publisher)
self.scheduler = scheduler
async def _execute_next_step(self, saga: Saga):
if saga.current_step >= len(saga.steps):
return
step = saga.steps[saga.current_step]
step.status = "executing"
step.timeout_at = datetime.utcnow() + self.STEP_TIMEOUTS.get(
step.name, timedelta(minutes=5)
)
await self.saga_store.save(saga)
# Schedule the timeout watchdog
await self.scheduler.schedule(
job_id=f"saga_timeout_{saga.saga_id}_{step.name}",
handler=self._check_timeout,
payload={"saga_id": saga.saga_id, "step_name": step.name},
run_at=step.timeout_at
)
await self.event_publisher.publish(
step.action,
{"saga_id": saga.saga_id, "step_name": step.name, **saga.data}
)
async def _check_timeout(self, data: Dict):
"""Called by the scheduler when a step deadline is reached."""
saga = await self.saga_store.get(data["saga_id"])
step = next((s for s in saga.steps if s.name == data["step_name"]), None)
if step and step.status == "executing":
await self.handle_step_failed(
data["saga_id"],
data["step_name"],
f"Step '{data['step_name']}' timed out after {self.STEP_TIMEOUTS.get(data['step_name'])}"
)
async def handle_step_completed(self, saga_id: str, step_name: str, result: Dict):
"""Cancel the timeout job before processing the success reply."""
await self.scheduler.cancel(f"saga_timeout_{saga_id}_{step_name}")
await super().handle_step_completed(saga_id, step_name, result)
Detailed Compensating Transaction Chains
The pattern below shows a full compensation chain for a bank transfer saga. Each compensation is idempotent and always emits a result event — even when the underlying resource is already in the desired state.
class BankTransferSaga(SagaOrchestrator):
"""Saga for transferring funds between accounts across services."""
@property
def saga_type(self) -> str:
return "BankTransfer"
def define_steps(self, data: Dict) -> List[SagaStep]:
return [
SagaStep(
name="debit_source",
action="AccountService.DebitAccount",
compensation="AccountService.CreditAccount" # reverse the debit
),
SagaStep(
name="create_transfer_record",
action="LedgerService.CreateTransfer",
compensation="LedgerService.VoidTransfer"
),
SagaStep(
name="credit_destination",
action="AccountService.CreditDestinationAccount",
compensation="AccountService.DebitAccount" # reverse the credit
),
SagaStep(
name="notify_parties",
action="NotificationService.SendTransferConfirmation",
compensation="NotificationService.SendTransferFailureNotice"
),
]
class AccountService:
async def handle_debit_account(self, command: Dict):
idempotency_key = f"debit-{command['saga_id']}-{command['account_id']}"
existing = await self.ledger.find_by_key(idempotency_key)
if existing:
await self._publish_completed(command, {"transaction_id": existing.id})
return
try:
txn = await self.ledger.debit(
account_id=command["source_account_id"],
amount=command["amount"],
idempotency_key=idempotency_key
)
await self._publish_completed(command, {"transaction_id": txn.id})
except InsufficientFundsError as e:
await self._publish_failed(command, str(e))
async def handle_credit_account(self, command: Dict):
"""Compensation: credit back a previously debited account."""
idempotency_key = f"credit-comp-{command['saga_id']}-{command['account_id']}"
existing = await self.ledger.find_by_key(idempotency_key)
if not existing:
await self.ledger.credit(
account_id=command["source_account_id"],
amount=command["amount"],
idempotency_key=idempotency_key
)
# Always publish — even if already credited
await self.event_publisher.publish("SagaCompensationCompleted", {
"saga_id": command["saga_id"],
"step_name": "debit_source"
})
Production Monitoring Setup
Prometheus Metrics
Expose saga health metrics for alerting on stuck sagas and compensation rates.
from prometheus_client import Counter, Histogram, Gauge
import time
saga_started_total = Counter(
"saga_started_total",
"Total sagas started",
["saga_type"]
)
saga_completed_total = Counter(
"saga_completed_total",
"Total sagas completed successfully",
["saga_type"]
)
saga_failed_total = Counter(
"saga_failed_total",
"Total sagas that failed after compensation",
["saga_type"]
)
saga_compensating_total = Counter(
"saga_compensating_total",
"Total sagas that entered compensation",
["saga_type"]
)
saga_duration_seconds = Histogram(
"saga_duration_seconds",
"Saga execution duration",
["saga_type", "outcome"],
buckets=[1, 5, 15, 30, 60, 300, 600]
)
saga_stuck_gauge = Gauge(
"saga_stuck_count",
"Sagas stuck in COMPENSATING or PENDING > threshold",
["saga_type", "state"]
)
class InstrumentedSagaOrchestrator(SagaOrchestrator):
"""Wraps base orchestrator with Prometheus instrumentation."""
async def start(self, data: Dict) -> Saga:
saga_started_total.labels(saga_type=self.saga_type).inc()
saga = await super().start(data)
saga._start_time = time.monotonic()
return saga
async def _on_saga_completed(self, saga: Saga):
duration = time.monotonic() - getattr(saga, "_start_time", 0)
saga_completed_total.labels(saga_type=self.saga_type).inc()
saga_duration_seconds.labels(
saga_type=self.saga_type, outcome="completed"
).observe(duration)
await super()._on_saga_completed(saga)
async def _on_saga_failed(self, saga: Saga):
duration = time.monotonic() - getattr(saga, "_start_time", 0)
saga_failed_total.labels(saga_type=self.saga_type).inc()
saga_duration_seconds.labels(
saga_type=self.saga_type, outcome="failed"
).observe(duration)
await super()._on_saga_failed(saga)
Stuck Saga Detection Query (Prometheus)
Flag sagas that have been in COMPENSATING or PENDING for more than 10 minutes:
# Alert: saga stuck in compensation for > 10 min
increase(saga_compensating_total[10m]) - increase(saga_failed_total[10m]) > 0
# Alert: saga completion rate drops below 95%
(
rate(saga_completed_total[5m]) /
(rate(saga_completed_total[5m]) + rate(saga_failed_total[5m]))
) < 0.95
Dead Letter Queue Recovery
When a compensation handler throws an unhandled exception the message lands on a DLQ. Implement a recovery worker that replays DLQ messages with exponential backoff:
class SagaDLQRecovery:
"""Replays failed compensation messages from the dead-letter queue."""
MAX_RETRIES = 5
BASE_DELAY_SECONDS = 10
async def process_dlq_message(self, message: Dict, attempt: int):
delay = self.BASE_DELAY_SECONDS * (2 ** attempt)
if attempt >= self.MAX_RETRIES:
await self._move_to_poison_queue(message)
await self._alert_on_call(message)
return
await asyncio.sleep(delay)
try:
await self.event_publisher.publish(message["original_topic"], message["payload"])
except Exception as e:
await self.process_dlq_message(message, attempt + 1)
See Also
- Core patterns and decision tables:
../SKILL.md cqrs-implementationskill — read-model updates after each saga stepevent-store-designskill — durable saga event log and replay capability
About Collider.club
This card belongs to the curated knowledge base of Collider.club — a closed business club for entrepreneurs, engineers, investors and domain experts building projects for international markets. Members work across DeFi, AI/ML, FinTech, Web3, banking, hardware and venture capital, and the club runs closed sessions on high-margin niches with anonymous speakers.
- Club: https://collider.club
- Collection: Collider.club curated card library (
mdrss-card/v2) - Maintainer: Collider.club editorial team
License
MIT License — Copyright (c) 2026 Collider.club. Full text: LICENSE · https://opensource.org/licenses/MIT
Why MDRSS assigned this score
- evidence comes from multiple domains
- some evidence URLs look like primary-source hosts
Evidence (4)
concept:api-backend-and-databasesorg:collider-club Discussion 0
Sign in to join the discussion.