Full detail backing SKILL.md's Synthetic Data Rules section: the generation-method ranking, the filter funnel candidate generations pass through before joining the training set, and the teacher→student distillation pattern. Base models are never named as recommendations here. Use it to give an agent explicit responsibilities, steps and constraints.
Synthetic Data: Generation, Filtering, Distillation
Snapshot 2026-08-04 16:17:00 UTC · version 1
Research document
Synthetic Data: Generation, Filtering, Distillation
Full detail backing SKILL.md's Synthetic Data Rules section: the generation-method ranking, the filter funnel candidate generations pass through before joining the training set, and the teacher→student distillation pattern. Base models are never named as recommendations here. Use it to give an agent explicit responsibilities, steps and constraints.
Editorial note: curated source snapshot published by Collider.club under the MIT License. Source attribution is preserved in the front matter.
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Last verified: 2026-07-14
Synthetic Data: Generation, Filtering, Distillation
Full detail backing SKILL.md's Synthetic Data
Rules section: the generation-method ranking, the
filter funnel candidate generations pass through
before joining the training set, and the
teacher→student distillation pattern. Base models
are never named as recommendations here — TEACHER
and STUDENT are placeholders for whichever
checkpoints a given run uses; see
finetuning-method-selection's
references/model-catalog.md for actual model
choice.
Generation-Method Ranking
Methods below are ordered roughly weakest to strongest for sample efficiency and downstream quality at the same generation budget. Each level subsumes the previous — a rejection-sampling pipeline typically generates its candidates with Magpie or persona-conditioned prompts underneath, rather than replacing them:
- Self-Instruct — bootstrap new prompts from a small seed set by having a model paraphrase and extend them. Cheapest, weakest: prompt diversity plateaus quickly and quality tracks the seed set closely.
- Evol-Instruct — iteratively rewrite prompts to increase complexity (add constraints, deepen reasoning, broaden scope) across generations. Improves difficulty coverage over Self-Instruct but still seed-dependent.
- Magpie — extract prompts directly from the target model's own chat-template prior by sampling from the template's user-turn position with no seed prompt at all. Removes seed-set bias entirely; this is why it's a workhorse rather than a niche technique.
- Persona-conditioned generation — condition prompt generation on a sampled persona/role description to broaden style and topic coverage beyond what a single generation policy produces unconditioned.
- Rejection sampling / verifier-filtered —
generate multiple candidate completions per
prompt and keep only those a filter, verifier, or
judge accepts. This is the other workhorse from
SKILL.md, and it composes with any of the prompt-generation methods above — it's a completion-side filter, not a prompt-generation method by itself.
Targeted, student-aware generation — steering
prompt or persona selection toward the current
student model's actual failure modes rather than
sampling uniformly — layers on top of any method
above and is what delivers the 1.3–2x sample
efficiency gain cited in SKILL.md. It requires an
eval signal on the student to know what its failure
modes currently are; without that signal, generation
defaults to untargeted/static.
Filter Funnel
Apply filters in this order — each stage is cheaper than the next, so cheap stages should eliminate volume before expensive stages run on what's left:
- Exact dedup. Hash-based exact-match removal of identical rows (after normalization — whitespace/casing collapsed before hashing). Cheapest stage, run first, removes generation-loop repeats before anything downstream sees them.
- Semantic dedup (~0.92 similarity threshold). Embed each candidate and drop rows whose nearest-neighbor cosine similarity to an already-kept row exceeds ~0.92. Catches paraphrase-level duplicates exact dedup misses.
- Length filter. Drop candidates below a minimum or above a maximum token length for the task — too-short responses are usually degenerate, too-long ones are usually rambling or off-task.
- Language ID filter. Drop candidates that fail a language-ID check against the target language(s) — generation occasionally drifts language, especially from multilingual base models on under-specified prompts.
- Score-based top-30% filter. Score remaining candidates (reward model, heuristic, or self-consistency score) and keep roughly the top 30% — this is a coarse quality cut before the most expensive stage runs.
- Judge ≥ threshold. Run the most expensive check last, on the smallest remaining set: an LLM-judge or human-equivalent quality check against a fixed threshold. Rows that fail here are dropped regardless of how they scored upstream.
The 10–30% typical accept rate from SKILL.md
is the funnel's end-to-end yield across all six
stages, not any single stage's pass rate — budget
raw generation volume against the full-funnel yield,
not against any one stage's rate.
Teacher→Student Distillation Pattern
- Generate teacher traces. Sample completions
(with reasoning traces, where applicable) from
TEACHERagainst the target task's prompt distribution. - Verify. Run the traces through the Filter
Funnel above — a distillation set is a synthetic
dataset like any other and still needs the
≥25% real-data floor from
SKILL.mdrespected in the final training mix, plus the same dedup and quality stages. - SFT the student. Train
STUDENTon the verified traces using the standard SFT format and template rules fromSKILL.mdandreferences/formats-and-templates.md— a distillation dataset is not a special format, it's a provenance label on an otherwise-ordinary instruct or ChatML dataset.
Record TEACHER identity and generation
configuration (sampling temperature, prompt
template used to elicit traces) in the dataset
card's provenance field — "distilled from TEACHER"
is a provenance fact /finetune and downstream
audits both expect to find there, not something to
leave implicit.
Replay-Mix Construction
The implementation recipe behind
checkpoint-promotion's catastrophic-forgetting
escalation ladder (SKILL.md's owning document for
when and how far to move the replay fraction —
this section covers how to build the rows, the
single most common REJECT remediation and the part
most often improvised ad hoc under time pressure).
Five decisions, in the order they come up:
1. General-Domain Source Selection
Pick a source that is genuinely general-domain for the capability being protected, not a narrow slice that happens to be convenient. Two failure modes to avoid:
- Don't teach to the gate. If the replay source
is drawn from the exact same distribution as the
drift suite's benchmarks (e.g. the same GSM8K
train split the drift suite's test split comes
from), the resulting drift score partially
measures "did this model see similar items in
training," not "did fine-tuning preserve the
underlying capability." This is not automatically
disallowed — see
checkpoint-promotion's instruction-reuse disclosure rule — but it must be disclosed, and a broader source (not scoped to the drift suite's own benchmarks) is the more defensible default when one exists. - Match the source to the forgetting signature. If error analysis on the failing checkpoint shows a specific lost capability (e.g. chain-of-thought math reasoning, not general knowledge), a replay source targeting that capability recovers it faster than a generic instruct-tuning mix — but narrows the "general-domain" claim; state in the dataset card which capability the replay mix targets and why.
2. Prompt Shape
Decide what shape replay rows take in the messages-shaped SFT set — this is a real choice, not a detail:
- Natural instruction — however the source data's own prompts are phrased. Lowest effort, least targeted.
- The drift harness's exact phrasing — matches
the eval's instruction wording. Most directly
addresses an instruction-following forgetting
signature (e.g. "ignores the show-your-work
instruction"), but triggers the instruction-reuse
disclosure rule in
checkpoint-promotionand inflates the post-replay score on that specific benchmark. - Bare input, no instruction wrapper — closest to raw continued-pretraining signal; weakest at restoring instruction-following specifically.
Pick based on the forgetting signature from error analysis, not by default — and disclose the choice in the dataset card regardless of which one.
3. Answer Reformatting
Decide whether replay reference answers get
reformatted toward the target task's output
convention, or kept in the source format as-is.
Example: rewriting a math dataset's #### N
final-answer terminator to match the target
task's own extraction convention. This is a
judgment call that changes what the model learns
to emit on replay-domain prompts — record the
exact transformation applied (or "none — kept
source format") in the dataset card, since it
changes what a downstream error-analysis pass
should expect to see.
4. Val-Split Treatment
Decide whether the validation split gains replay rows or stays task-only:
- Task-only val split keeps
eval_lossdirectly comparable across runs that only differ in replay fraction — the training loop has zero visibility into replay fit, and replay recovery is only measurable at the next Phase 5 re-gate. - Replay rows in val too gives in-loop visibility
into replay fit, at the cost of
eval_lossno longer being an apples-to-apples comparison against a prior run's task-only val split.
Neither is universally correct; state which was
chosen and why in the dataset card, and don't
compare eval_loss across runs that made different
choices here without noting the confound.
5. Disjointness Verification
Before training, verify replay rows don't overlap the drift suite or the goldens set — required, not optional, regardless of which source was picked in step 1:
- Split-level separation — draw replay rows only from a source split (e.g. a train split) disjoint from whatever split the drift suite's items are drawn from.
- Exact-match text filter — normalize and
exact-match replay row question/prompt text
against the drift suite's selected items and
eval/goldens.jsonl; drop any hit. Record the overlap count found (expect 0) in the dataset card — a nonzero count found and silently dropped is still worth recording, since it signals the source pool needs a tighter split boundary next time.
When a Later Run Changes the Replay Fraction: Swap, Don't Add
If a checkpoint-promotion gate calls for moving the
replay fraction (see checkpoint-promotion's
escalation ladder), implement the change by swapping
rows, not adding them: drop target-task rows out of
the training set as replay rows go in, so the total
row/step count holds constant between the old and new
run. Adding replay rows on top of the existing set
changes replay fraction and total optimizer steps in
the same move, making it impossible to attribute a
later drift-score change to either variable alone —
this confound has produced misleading run-to-run
trajectories in practice, so treat swap-not-add as a
hard rule for this recipe, not a style preference.
Row count is not token count. Swapping rows
1-for-1 holds the row count constant, but replay
rows and target-task rows are rarely the same length —
a swap can still shift total training tokens (and
therefore max_steps under a fixed batch size and
sequence-packing scheme) even though the row count
didn't move. Hold total training tokens, or max_steps
directly, constant between the old and new run — not
just row count — and record the packed-token count
for each run (not just the row count) in the dataset
card before attributing a drift-score change to the
replay-fraction change alone. A run that swapped rows
but grew packed tokens 10% has the same attribution
problem as one that added rows outright.
Synthetic-Only Datasets and the ≥25% Real Floor
SKILL.md's Synthetic Data Rules require ≥25% real
data as a collapse guard. When a training set is
100% synthetic by construction (a greenfield task
with no real-data pool to draw from at all — not
merely a lot of synthetic augmentation on top of a
real base), that floor is unmeetable by definition
unless something in the mix counts as "real."
Resolution: general-domain replay rows count toward the ≥25% floor. "Real" in this rule means "not generated for this specific task from this specific student model" — a replay row pulled from an existing general-instruct dataset (human-authored or otherwise pre-existing, not freshly generated by the student or its teacher for this run) satisfies that definition even though the target-task rows around it are 100% synthetic. Build the replay mix per the five decisions above, then compute the synthetic/real ratio the dataset card requires treating replay rows as the "real" share — and state explicitly in the card that this is how the ratio was met, so a later audit doesn't misread an all-synthetic-target-data run as having silently skipped the collapse guard.
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